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Skyrim dark souls mod list
Skyrim dark souls mod list












skyrim dark souls mod list

(Recommended) VioLens - A Killmove Mod ~ VioLens - A Killmove Mod 2.11 (Recommended) Pseudo parry animation ~ Pseudo parry animation mod v1_3 (Recommended) Kick Bash ~ Kick Bash Faster animations (Optional) Dual Wield Improved Animation ~ Dual Wield v1.8

skyrim dark souls mod list

(Optional) YY Anim Replacer - Zweihander ~ YYAnimReplacerZweihander_v0_6_8_male (Optional) YY Anim Replacer - Mystic Knight ~ YYAnimReplacerMysticKnight_v1_1_0 ~ All Options (Recommended) D13 Faster GET UP STAND UP animation vanilla friendly ~ D13 Faster Get up Stand up animation front and back fixed (Recommended) Realistic Ragdolls and Force ~ Realistic Force (Required) FNIS ~ FNIS Spells V5_0_1 - ADD-ON for the spells (Optional) SXP (Redone) - Skyrim Experience Mod ~ SXP (Redone) (The main mod for Customizable UI Replacer has a lot of features I didn't include that you might like.) (Optional) Customizable UI Replacer ~ Customizable UI Replacer Optionals ~ Lock on Texture and Souls Quick Menu Texture* (Optional) Lock-On - lock on mechanism ~ Lock-On (Optional) Souls Quick Menu ~ Souls Quick Menu V1.20 (Unlocked Grip won't work with items added by mods, and has some minor bugs, but overall it works well.) (Optional) SkyrimSouls - Unpaused Game Menus(SKSE Plugin) ~ SkyrimSouls - Unpaused Game Menus (Required) FileAccess Interface for Skyrim Script - FISS ~ FileAccess Interface for Skyrim Scripts - FISS (Required) UIExtensions ~ UIExtensions v1-2-0 (Required) Skyrim -Community- Uncapper ~ Skyrim -Community- Uncapper v1_15_2_0 (Required) USLEEP ~ Unofficial Skyrim Legendary Edition Patch To keep it simple, I keep the mods installed in the left window of Mod Organizer in the exact same order as the ESP files on the right. The files should be installed in the order they appear below. I personally use these mods, but it is entirely up to user preference. They serve a specific purpose, but you might be able to replace them with a different mod.Ĭyan mods are optional. Orange mods are required, but only if you chose the optional mods that need them. This list doesn't really work without them. If you want a greater challenge, instead of increasing the difficulty slider, I recommend adding mods that make enemies stronger (such as Advanced Adversary Encounters or High Level Enemies). This is intended to be played on Adept difficulty. This is my attempt to find a combination of mods that makes combat feel more like Dark Souls, while still being fun, stable, and balanced. you will save a lot of time in the long run. If you are not using Mod Organizer, then you probably shouldn't attempt to install more than a small handful of mods, because otherwiseĭebugging your load order will be a nightmare.














Skyrim dark souls mod list